Gaming, gold farming and China

China used prisoners in lucrative internet gaming work | World news | The Guardian. 25 May 2011

Several interesting bits in this article:

– sentencing practices of China in light of human rights (physical work, non-physical work but with physical impact such as eye-sight and deprivation of sleep given that the computers run 24 hours)

– corporate responsibility: World of Warcraft makes money (and not simply its users). Can technology help them controlling abuse of the game and shut these people of? Mind you, it will not necessarily stop the practice since China could set up its own game, although that may seem odd.

– freedom of speech, criminal law and politics: the witness quoted in the article denounced corruption (or bribery as the English legislation would put it) and was emprisoned three years to speak against it. Whereas corruption is probably the biggest threat to China’s and the world’s future, given that no  environmental policy can be sustainable without transparency and compliance with the rule of law.

About Audrey Guinchard

Senior Lecturer @ University of Essex (UK)
This entry was posted in censorship, Corporate Responsibility, Countries - China, Gaming. Bookmark the permalink.

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